POV-Ray : Newsgroups : povray.general : Spherical Isosurface + HieghtMap : Re: Spherical Isosurface + HieghtMap Server Time
19 Nov 2024 09:42:34 EST (-0500)
  Re: Spherical Isosurface + HieghtMap  
From: Warp
Date: 25 Mar 2002 08:58:47
Message: <3c9f2d17@news.povray.org>
By the way, you'll probably get a result which renders a lot faster
(and you will save yourself work) if you use the HF_Sphere() macro
in shapes.inc.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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